Hi everybody (Translation in progress),
On a day-to-day of an animator we usually loose a lot of time with repetitive and heavy tasks which increase the factor of human error but we often forgot an important fact: We work with computers that can do those kind of tasks for us!
For example, I remember I used to work the spacing, creating a breakdown and moving it on the timeline to favor one of the keyposes, trying to keep my blocking organized…until I discovered the tweenmachine. You can imagine the revolution it has been for me, to go form several manipulations to a simple slider!
That's why, sometimes, It comes well stops and "sharp your axe«: which means to take the time to analyze the operations performed daily and see if there is a script or tool that allowed you earning hours.
Here I share with you my database I have sorted in these categories:
Ze Ref Camera 1.0.0 (Maya): Allows you to import the same reference in different viewports and work faster.
prSelectionUi 0.9.8 (Maya): Creates and edits selections and poses for animation.
cgJedi Animation Suite (Maya): Designed to make Maya's tools more intuitive.
TragidiTools (Maya): Created to help the modern animator with a traditional workflow.
kWORk Rec Animation 1.2.8 (Maya): Records the mouse during playback.
Zurbrigg Shot Mask (Maya): Creates a mask and frame counter on any camera of the scene.
Zurbrigg Keyframe MP (Maya): A compact but powerful video player for Maya.
As you can see, for any problems that you have had, there is probably a script to solve it.
I hope that has been usefull and invite you to help me complete this database…and why not, if you dream about a perfect tool, ask the TDs and riggers who are reading this blog to develop it.
Thank you for the list of these great tools!
If anyone else has any new ones they would like to share please add.
Atools is a good one.
Hi Cory, definitely Atools is great…Actually, I’ve to write something about it!